//
//  CommunityTableViewController.m
//  Team
//
//  Created by lanou3g on 16/1/15.
//  Copyright © 2016年 ZJF. All rights reserved.
//

#import "CommunityTableViewController.h"
#import "CommunityHeaderView.h"
#import "SectionHeaderView.h"
#import "CommunityTableViewCell.h"
#import "GameTableViewController.h"
#import "NewsTableViewController.h"

@interface CommunityTableViewController ()<communityDelegate>

@end

NSString *communityCellID = @"communityCell";

@implementation CommunityTableViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    self.navigationItem.title = @"社区";
    self.navigationController.navigationBar.barTintColor = [UIColor colorWithRed:255/256.0 green:62/256.0 blue:130/256.0 alpha:1.0];
//    self.navigationController.tabBarItem.title = @"社区";
    
    
    self.tableView.frame = CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width, [UIScreen mainScreen].bounds.size.height);
    
    CommunityHeaderView *headerView = [[CommunityHeaderView alloc] initWithFrame:CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width, [UIScreen mainScreen].bounds.size.width / 2.0)];
    headerView.delegate = self;
    self.tableView.tableHeaderView = headerView;
    
    
    
    
    
    
    [self.tableView registerNib:[UINib nibWithNibName:@"CommunityTableViewCell" bundle:nil] forCellReuseIdentifier:communityCellID];
    
    
    
    
}


-(void)goTo:(NSInteger)tag{
    
    if (tag == 1004) {
        
        GameTableViewController *gameVC = [[GameTableViewController alloc] init];
        
        [self.navigationController pushViewController:gameVC animated:YES];
    }else if (tag == 1007) {
        
        NewsTableViewController *newsVC = [NewsTableViewController new];
        [self.navigationController pushViewController:newsVC animated:YES];
    }
    
}


- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Incomplete implementation, return the number of sections
    return 1;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete implementation, return the number of rows
    return 3;
}


- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    CommunityTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:communityCellID forIndexPath:indexPath];
    
    
    
    return cell;
}


-(void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath{
    
    
    
}


//-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section{
//    
//    
//}


-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{
    
    return 80;
}


-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section{
    
    SectionHeaderView *aView = [[SectionHeaderView alloc] initWithFrame:CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width, 30)];
    aView.backgroundColor = [UIColor lightGrayColor];
    
    return aView;
}

-(CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{
    
    return 30;
}




/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
